Potentail Issues for Brain Evolution of Palying Video Games

Being the most complicated organ, the brain has countless neural networks linking it to different body parts. It administers both voluntary and involuntary muscles to support bodily functions, and it is also responsible for developing different facets of human life.

It was found out that the male brain is always 10% larger than female brains in almost all stages of life. Brain size of a six-year old child is 95% of the size of an adult brain. Though a six-year old child can have as big a brain as a full-grown adult, it does not mean that the child has the same level of thinking as the adult. Brain advancement is at its maximum upon reaching puberty stage.

If the adolescent does lot of sports during puberty, most brain cells will be configured in that thinking. The same goes for music and academics. But most adolescents during this stage are focused on playing video games.

Effects of video games to brain advancement already grabbed attention from researchers. Minimal relationship and contrasting notions were acquired from early studies in 1980s. Its outcomes may be of less help for that time, but it enabled modern studies to have more useful results.

Recent Japanese studies revealed that video games can greatly develop only certain brain portion. Those brain segments are mainly focused on vision and movement. The frontal lobe, largest area of the brain responsible for emotional and intellectual development, was left behind.

Through digital imaging techniques, researchers were able to see brain portions being used in real-time. In the test, one group was made to play video games while another group was to undergo Kraepelin test wherein one-digit numbers are to be added for a certain period of time. The first group showed brain activities and usage in parts concerned for vision and movement. The second group exhibited extensive brain usage for both left and right hemisphere, though the only segment needed for mathematical computation is the left hemisphere.

Additional research showed that numerical thinking is more beneficial than music. Reading was also observed to have brain usage for the frontal lobe.

Brain cells might have poor quality as the person gets older if the frontal lobe will be given minimal usage during its development peak in adolescence stage. This is one of the greatest concerns from experts engaged in the study. Current findings left them with worries of having intellectually marginalized youth.

Reactions were given by common gamers and students alike regarding the study. For example, the study did not specify the game genre used in research. Tactical and strategy games that require multi-tasking capabilities might require more than vision and movement skills. Some interesting games to study might be halo 3 odst for sale or street fighter for sale. To find out what games are the best for different types of skills you can use video game reviews as a reference. For some gamers, they were still able to perform good in academics while maintaining their gaming skills and activities, while the effects of video games seem to affect emotional areas of some gamers. Because of this, the study might have gained another useful input for future video games studies – its relationship to emotional development.

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